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#49: Notes on Filmmaking _ Cinematography


Lights, camera, action… These are  the three words that capture all the attention for an outsider. Well, we'll  check for the middle one first. Camera… We'll go for types of camera angle and  types of coverage shots in this post. And in part 2 we'll study how camera  angles define or reflect the need of the scene. So let's not waste the time  and start the thing of concern.


Physically camera  angles can be of various types (that we'll see in part 2) but theoretically  they are of three types. Objective, Subjective & Point of view.


Objective angle is  the most common one that we see normally in any of the film. You watch the  film as in you are just watching it. It is the "fly on the wall"  viewpoint where the audience sees what is happening but feels safely removed  from the events as though they were there, but invisible. The actors must  never look directly at the camera lens for that will destroy the illusion of  the objective angle and require a re-take.


Subjective angle is  a kind that takes you in the film along with the character. When the camera  rides the roller-coaster or a car, the audience will experience the subjective  angle of view. The subjective angle is often used to briefly shock or  disorient the audience. For an example a car is drifting along the streets and  scene is taken from the top of a building, it's an objective shot but if the  camera is mounted on the car itself and you're feeling the drift than that's a  subjective angle.


The point-of-view angle puts the audience into the head of one of the actors so the audience  sees what the character sees. This is often used to get the audience to sense  the fear felt by the hero as s/he enters a dangerous situation. In a  point-of-view angle the others actors may look directly into the camera to  help create the audience's illusion that the audience is now living inside the  character.


The  coverage shots

The Establishing Shot - is a very wide angle  shot that shows the locale of the scene. This familiarizes the audience with  where the scene is taking place. Imagine a distant shot of a mountain castle  during a lightning storm at the beginning of an old horror film. The establishing  shot may not include any actors. Where possible the establishing shot should  be from a high angle to give a "bird's eye" overview to help the  audience understand where the subsequent action will take place.

The Master Shot - is wide enough to include  all the actors. If you are shooting on film and have a very small budget this  may be the only shot you can get.

Wide Shot - moves in closer but still includes  most of the body of the actors. This may be a single grouping of a few of the  actors in a larger crowd scene when you want to concentrate on a single  conversation.

Two-Shot - shows two characters related to one  another usually from the waist up. A Three Shot  is three actors, a Four-Shot is four  actors and so on.

Over-the-Shoulder - is a medium or close up  shot including 2 actors taken over the shoulder of one actor and showing the  face of the other actor.

The  two-shot is probably the most common shot in movies. The usual technique is to  cut back and forth between two over-the-shoulder shots of the actors like the  image above. However, a conversation between two characters can quickly become  boring if the there isn't a variety of angles used.

Medium Shot - is a shot showing an actor from  the waist up.

Close-up - is a shot from the actors neck up.  Sometime a close-up is a little looser and includes the actor's shoulders.

Any  image involving a single actor, or any moving object, needs to have some  visual space in front of it within the frame like the following, to give a  sense of dynamics.

Putting  the actor in the middle of the frame looks static and feels like a snapshot.

Having  more space behind the actor than in front feels like the actor has left, or is  leaving, the scene, and just feels uncomfortable.

Even  when the actor is facing away from the camera, having more space in front  still gives the feeling that the actor is in the frame.

More  space behind the actor again feels like they are out of the scene.

Extreme Close-up - is so close that only part  of the actor's face is visible. This angle can be used very powerfully at  highly emotional moments. Save the extreme close-up for such emotional  moments.


Insert - is a shot of something other than the  actors that will be edited into the scene, for example: a ticking clock.  Insert shots can save the editing of a scene if you later discover you don't  have the right angle to transition between to shots. Put the insert in between  and the transition looks smooth.

P.O.V. - means Point Of View. This shot is  intended to show the audience what one of the characters is seeing, i.e. from  the character's point of view.

Hope this has helped you. But it's not over yet. We'll see the other part of cinematography  with some interesting camera angles (physically this time) in the next post.  NB: The literature used here to illustrate the shots was downloaded from net and may be subjected to copyright. We've used it for  learning purpose only. BTW likes and comments are fuel for next post. ;>  Love - DJ.

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